I wanted no land – I didn’t like that Magic had about 40% boring resource cards in the deck. -- Richard Garfield

And so, VTES players have a different problem, we have two decks to optimize. So, let's tackle common crypt construction issues and ideas.

## The Basics

You need at least 12 vampires to accomplish the aims of your deck, whatever those are. They can be any 12 vampires as long as they are from two consecutive groups (1/2, 2/3, etc). So, twelve copies of the same vampire or one copy of 12 different vampires, they're all equally valid, but they're not all equally useful. We'll start by looking at some of the simpler crypt designs.

### The Highlander Crypt (There can be only one!)

This is the model that a lot of players use when they first start playing. On the face of it, this seems like the most logical way to build a crypt. You're guaranteed to get 4 different vampires in your uncontrolled region and anytime that you decrypt to draw a new one it's also guaranteed to be different from all previously drawn vampires.

#### Pros

- Each uncontrolled vampire is unique
- Each decrypt is unique

#### Cons

- High variability in opening draws (33% chance that any given vampire is present)
- Large swings in uncontrolled costs if the distribution is weighted towards the extremes

#### What decks is this good for?

*a lot*.

### Doubling Up

*exactly*what you want makes it more likely to get a good opening crypt draw. The odds off getting any card once (48.5%) is fairly good. It's very likely that you'll end up with 3 or 4 different vampires and a statistical aberration to have only two different vampires (only a 2.2% chance).

#### Pros

- High probability of 3 or 4 unique vampires in the uncontrolled region (~97.8%)
- In the worst-case-scenario, uncontrolled region, the first decrypt is guaranteed to be unique.

#### Cons

- Still reasonable variability; only a 57.6% chance to see any given vampire.

#### What decks is this good for?

### Focus and Support

#### Pros

- High probability of getting a focus vampire (~97%)
- Extremely unlikely to start with only two vampires (~3%)

#### Cons

- Depending on the capacity differences in the focus and support vampires influencing more than 3 may be difficult
- Depending on the capacity differences cost swings (although rare) can occur. This is exacerbated if the focus vampires are not tightly grouped in capacity.

#### What decks is this good for?

### Other Basic Variants

*good*vampires without putting yourself at a disadvantage by get only that vampire or terrible support vampires or too many high-capacity buddies comes with time and practice. You can use the draw odds to help you discover the best way to organize your vampires.

Nice article - really like it as VTES beginner. Looking forward for that advanced crypt construct.

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