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How Variants Improve Skill: Setite Example

In our last post, we talked about the original Death Star design and I shared some of the criteria that I used when determining what clans might be suitable replacements for Banu Haqim in a Death Star variant. In this segment, we'll discuss my Followers of Set variant. They were the first clan I chose to make a variant with.

My Original Follower of Set Version

This is the first version that I made.  (Keeping all of my versions of decks finally pays off!)  I was able to reach the finals with it, gathering 2GW 7 VPs along the way.  A poor seating choice and a misplay cut my chances to zero.  Let's take a look at the deck.
Deck Name: Death Star (Setite Version)
Author: Karl Schaefer
Description: Original version.

Crypt (13 cards, min=4 max=26 avg=3.77)
=======================================
1x Qufur am-Heru               7 OBF PRE SER cel tha      Ministry:2
1x Sarrasine                   7 OBF PRE aus nec ser      Ministry:2
1x Ezekiel, Lord of Montreal   6 PRE SER obf pot          Ministry:3
1x Hesha Ruhadze               6 SER ani obf pre          Ministry:2
1x Samat Ramal-Ra, Archon      6 OBF pre ser tha          Ministry:2
1x Sir Marriot D'Urban         5 PRE aus obf ser          Ministry:2
1x Nepata                      4 obf pre ser              Ministry:2
1x Celine Chevalier            3 obf ser                  Ministry:2
5x Anarch Convert              1                          Caitiff:ANY

Library (78 cards)
==================
Master (17; 2 trifle)
----------------------
1x Archon Investigation
1x Barrens, The
2x Blood Doll
1x Club Illusion
1x Fear of Mekhet
1x Ferraille
1x Garibaldi-Meucci Museum
2x Obfuscate
1x Opium Den
1x Pentex(TM) Subversion
1x Presence
1x Seattle Committee
1x Twilight Camp
2x Villein

Action (16)
------------
1x Fee Stake: Boston
1x Fee Stake: Corte
1x Fee Stake: Los Angeles
1x Fee Stake: New York
1x Fee Stake: Perth
1x Fee Stake: Seattle
1x Form of Corruption
2x Temptation
7x Waters of Duat

Ally (1)
---------
1x Saatet-ta

Political Action (16)
----------------------
1x Anarch Salon
5x Consanguineous Boon
1x Eat the Rich
3x Firebrand
1x Kine Resources Contested
1x Patsy
1x Reckless Agitation
3x Revolutionary Council

Action Modifier (26)
---------------------
4x Bewitching Oration
2x Cloak the Gathering
1x CrimethInc.
2x Cryptic Rider
2x Elder Impersonation
2x Faceless Night
2x Lost in Crowds
3x Perfect Paragon
2x Spying Mission
2x Veil the Legions
4x Voter Captivation

Action Modifier/Combat (2)
---------------------------
2x Swallowed by the Night

Comparing the Decks

Let's break down the decks.  I've chosen a series of categories for the comparison.  You'll notice that some cards end up in more than one box.  These polyvalent cards provide real power through different options.

Role Original Replacement
Permanent
Pool Gain
2 Blood Doll1 2 Blood Doll1
Transient
Pool Gain
Anarch Salon
5 Consanguineous Boon
Exclusion Principle
2 Undue Influence (q)
Anarch Salon
5 Consanguineous Boon
2 Villein1
4 Voter Captivation
Childer 4 The Embrace
5 Web of Knives Recruit
7 Waters of Duat
Permanent
Bleed
Club Illusion Club Illusion
Saatet-ta
Transient
Bleed
Khabar: Glory
3 Spying Mission (O)
2 Spying Mission (O)
Damaging
Votes
4 Kine Resources Contested
Patsy
3 Revolutionary Council
Eat the Rich
Kine Resources Contested
Patsy
Reckless Agitation
3 Revolutionary Council
Permanent
Vote Support
3 Alamut
Amaravati
The Black Throne
6 Fee Stakes
2 Firebrand
Patsy
Fear of Mekhet
6 Fee Stakes
Ferraille
3 Firebrand
Patsy
Transient
Vote Support
2 Cryptic Rider 4 Bewitching Oration
2 Cryptic Rider
Eat the Rich2
3 Perfect Paragon (r)
Permanent
Stealth
The Opium Den
Saatet-ta
Transient
Stealth
18 o cards 14 o cards
3 Perfect Paragon (R)
Permanent
Unlock
2 Firebrand CrimethInc. (t)
3 Firebrand
2 Temptation
Transient
Unlock
6 CrimethInc. (q)
Defense Archon Investigation
Yoruba Shrine
Archon Investigation
Saatet-ta
  1. One could argue this isn't pool gain, but pool recoup. That's a different blog post.
  2. I am counting the title reduction as push.

Notes

  • The permanent and transient pool gain is roughly the same. The Voter Caps, making up for the lost Exclusion Principle. And let's be honest, Anarch Salon is barely a pool gain vote.
  • Even though there are two less childer, I consider this equivalent. Web of Knives Recruit takes 3 turns to come into play, so you're never going to play all of them. On the other hand, Waters of Duat can gain skill cards and sect. (This was before most childer inherited sect and Web of Knives Recruit still doesn't.)
  • These decks are roughly even on bleed boost.
  • The damaging vote packages are mostly the same. The original is more consistent (just KRCs and RevCos), but the variant has higher damage potential.
  • We lost a lot of permanent vote options, but gained a significant amount of transient votes. Since Alamut requires bleeding, this may be a net-win.
  • As you can see, I cut the number of true transient stealth cards and added some polyvalent "stealth" with Perfect Paragon and some stealth permanents to make up the difference.
  • The big gain is in the improved unlock support. The Assamite version only had a handful of transient unlocks in addition to the unlocks provided by Firebrand. The Setite version gains Temptation unlocks, a card, which should only ever be played on your own minions in this design.  I retained a single copy of CrimethInc. because at t it's so powerful that it's worth a slot even though only two vampires can play it.

The Tournament-Winning Version

The deck had nine revisions over the years.  Most of that playing with the balance of the original deck.  A Dream World crept in at one point, but only lasted one version.  This version garnered 2 GWs 7 VPs in the prelims and 2 VPs (won on seeding) in the final.
Deck Name: Death Star (Setite Version)
Author: Karl Schaefer
Description: Version 10; TWD.

Crypt (12 cards, min=4 max=25 avg=3.67)
=======================================
1x Qufur am-Heru               7 OBF PRE SER cel tha      Ministry:2
1x Ezekiel, Lord of Montreal   6 PRE SER obf pot          Ministry:3
1x Hesha Ruhadze               6 SER ani obf pre          Ministry:2
1x Samat Ramal-Ra, Archon      6 OBF pre ser tha          Ministry:2
1x Count Ormonde               5 OBF dom pre ser          Ministry:2
1x Sir Marriot D'Urban         5 PRE aus obf ser          Ministry:2
1x Elizabeth Dimitros          4 SER obf                  Ministry:3
5x Anarch Convert              1                          Caitiff:ANY

Library (78 cards)
==================
Master (16; 4 trifle)
----------------------
1x Anarch Railroad
1x Archon Investigation
1x Barrens, The
2x Blood Doll
1x Coven, The
1x Fear of Mekhet
1x Ferraille
1x Garibaldi-Meucci Museum
3x Obfuscate
1x Opium Den
3x Villein

Action (19)
------------
2x Entrancement
1x Fee Stake: Boston
1x Fee Stake: Corte
1x Fee Stake: Los Angeles
1x Fee Stake: New York
1x Fee Stake: Perth
1x Fee Stake: Seattle
4x Temptation
7x Waters of Duat

Ally (1)
---------
1x Saatet-ta

Political Action (15)
----------------------
4x Consanguineous Boon
1x Domain Challenge
2x Eat the Rich
1x Exclusion Principle
2x Firebrand
1x Kine Resources Contested
2x Reckless Agitation
2x Revolutionary Council

Action Modifier (23)
---------------------
2x Bewitching Oration
1x CrimethInc.
2x Cryptic Rider
3x Elder Impersonation
3x Faceless Night
2x Lost in Crowds
2x Memory Rift
3x Perfect Paragon
2x Spying Mission
3x Voter Captivation

Action Modifier/Combat (2)
---------------------------
2x Swallowed by the Night

Event (2)
----------
2x Uncoiling, The

Most of the balance tweaks are in the voting package.  We dropped some transient vote support and swapped a Revolutionary Council for a Reckless Agitation.  Eat the Rich proved so useful, I added a second copy.  Swapping one Consanguineous Boon for an Exclusion Principle, which is closer to the original design, and helps protect against Delaying Tactics.  The Domain Challenge helps when you have other breed or ally swarm decks at the table.

The largest deviation from the Assamite version and my original variant is the addition of Entrancement.  We all know how good that card is in the current meta.  The Uncoiling is a silver bullet problem solver.  I dropped Club Illusion because of the prevalence of other Anarch decks in the V5 meta.

Final Thoughts

I hope this comparison of the Assamite version and my Setite variants will show you how you can adapt and rebalance existing designs.  This type of transformation helps increase your own deckbuilding skill as you determine what the valid alternatives are.  You can even end up with some that in many ways exceeds the original's power.  Consider all of the permanent unlock that the Setite versions have.  Villein into Temptation gives you a vampire that can easily take two actions per turn for the rest of the game.

As we'll see in the next variant, the Daughters of Cacophony variant, sometimes you just can't get good alternatives for some aspects.  Then the decisions become harder.

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